10 Most Important Video Games

The New York Times reports (registration possibly required, link may die, sorry…) that Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, announced a “game canon” at the annual Game Developers Conference in San Francisco:

  • Spacewar! (1962)
  • Star Raiders (1979)
  • Zork (1980)
  • Tetris (1985)
  • SimCity (1989)
  • Super Mario Bros. 3 (1990)
  • Civilization I/II (1991)
  • Doom (1993)
  • Warcraft series (beginning 1994)
  • Sensible World of Soccer (1994)

It’s a pretty decent list, but I think that they definitely missed some good ones; what do you think?

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