The New York Times reports (registration possibly required, link may die, sorry…) that Henry Lowood, curator of the History of Science and Technology Collections at Stanford University, announced a “game canon” at the annual Game Developers Conference in San Francisco:
- Spacewar! (1962)
- Star Raiders (1979)
- Zork (1980)
- Tetris (1985)
- SimCity (1989)
- Super Mario Bros. 3 (1990)
- Civilization I/II (1991)
- Doom (1993)
- Warcraft series (beginning 1994)
- Sensible World of Soccer (1994)
It’s a pretty decent list, but I think that they definitely missed some good ones; what do you think?